Peiriant Amser (Time Machine)
Peiriant Amser (Time Machine) is part of a collection of Welsh language websites for children aged 5-7. Other resources for Key Stage 1 include:
- Astro Antics (Welsh second language)
- Camau Cyfri (Maths)
- Doctor Dot (Science)
- Y Goeden Greu (Welsh first language)
Travel back in time with the time machine (Peiriant Amser). Two of these interactive history activities are based on children's own lives and experiences. The other two offer them the chance to travel back in time to the Edwardian era and the Stone Age.
Fy Niwrnod i (My Day)
Place everyday events in your life, such as attending school and watching television, in a chronological sequence. Print out your work and watch an animated film of your day.
Sut Dw i Wedi Newid (How I've Changed)
Show how have you changed since you were a baby. Place events from your life in a simple chronological sequence. Show Bembo the monkey how much you have changed since you were born and perhaps he will dance for you and sing you a song!
Pobl yr Ogof (Cave Dwellers)
Travel back thousands of years to get ready for a Stone Age party! Can you find enough food to feed everyone, decorate the cave and build a fire? Two children will guide you through the different tasks and tell you about life in the Stone Age.
Synau 'Stalwm (Noisy Noughties)
Find out what life was like one hundred years ago by exploring an Edwardian street. Meet animated characters and ask them questions about their lives. Gather objects from the different locations to place in your museum. Collect sounds to feature in a song that will be performed in the music hall!
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Fy Niwrnod i (My Day)
This activity is designed to help children develop an understanding of how time passes during one day by placing events, such as attending school and watching television, in a chronological sequence.
Bembo, the monkey, will guide you through the different steps.
Create the image that will represent you in the game by choosing:
• hair style
• hair colour
• eyes
• clothes
• skin colour.
Bembo will then show you a wheel displaying the days of the week - he even knows what day it is today!
Click on the pictures and drag them onto the timeline at the bottom of the screen to show what you do from when you get up in the morning until you go to bed.
Change the order of the pictures by clicking on them and dragging them to another place on the timeline.
Print out your completed timeline and watch an animated version of your day.
Click on the bananas to return to the previous screen at any time.
Sut Dw i Wedi Newid (How I've Changed)
This activity is about time and growing up. It introduces the notions of passing time and how people change, by placing identifiable events on a timeline. It also develops skills in ordering and narrative.
Show how you have changed since you were a baby by placing events from your life in a simple chronological sequence:
• birthdays
• stages of development
• toys
• activities
• clothes
• food
• education
• pastimes.
Click on the scrolling pictures on the left and drag them onto the climbing frame.
To take a closer look at the timeline click on the magnifying glass and use the arrows to move along it.
Colour the pictures by clicking on the crayon icon, choosing a colour and dragging it over the picture.
Click on the thumbs up icon when you have finished.
Print your timeline and watch Bembo sing you a song about growing up!
> Play Sut Dw i Wedi NewidPobl yr Ogof (Cave Dwellers)
This game takes you back to the Stone Age to perform various tasks in order to organise a party. Can you find enough food to feed everyone, decorate the cave and make sure that there will be a fire to dance around? Your guides are two Stone Age children who will tell you exactly what you have to do.
The Stone Age children invite you to help them prepare for a feast.
There are six tasks:
Making a Spear
Can you make a strong, sharp spear that flies through the air?
Choosing the right material is important. Stone Age spear-makers chose a tough wood (ash tree wood used up to medieval times), sharpened at the tip into a point. Adding a flint tip made a sharper weapon.
A selection of materials is laid out on the floor.
Click on and drag your choice of material onto the flashing part of the spear.
You need to make three spears to get the chance for some target practice. Click on the spear and drag it with your mouse to aim. Click on the spear again to throw it.
Making a Pouch
Make a pouch that's big and tough enough to hold ten heavy rocks.
A pouch was useful for carrying home food such as berries and nuts. Like all Stone Age artefacts, it had to be made.
A selection of materials is laid out on the floor.
Click on and drag your choice of material onto the flashing part of the pouch.
Test the strength of your pouch. Click on the rocks and drag them to the pouch. If it breaks you will have to start again.
Fishing
How many fish can you catch as they leap from the water?
A large haul of fish would make a filling feast for a Stone Age tribe. Watch out for the eagle - it's hungry and looking to steal your food!
Catch as many fish as you can by clicking on the fish as they jump out of the water.
If you fail to catch enough fish you will have to start again.
Mammoth Hunt
Can you trap a mammoth in a pit? It's not as easy as it sounds!
One mammoth would provide enough food for a group of cave people for several days and would help them survive in a challenging and harsh environment. To hunt this huge animal, people had to use skill, brains and teamwork.
Catch the mammoth by driving it towards a pit where it can be trapped. Hold the cursor to the left side of the mammoth to make it go right. Hold the cursor to the right side of the mammoth to make it go left.
After driving the mammoth into the pit, click on the spears to throw them at it.
Making a Fire
Can you help to make a big warm fire?
A Stone Age cave was a very cold and dark place to live but a fire could make it cosy and snug. People relied on fire for warmth and light, to scare off wild animals, and to cook food.
Build the fire by clicking on suitable sticks and dragging them on to it. Dry wood works best so avoid using the wet sticks.
When you have enough sticks on the fire, the two stones will glow. Click on them and they create a spark that lights the fire.
Keep the fire going by:
• adding dry twigs to the fire
• clicking on the cave girl to make her blow on the fire.
If the fire either burns too fiercely or goes out, you will have to start again.
Cave Painting
Decorate the walls with your paintings - a dark cave doesn't have to be boring!
The most famous cave paintings in Europe are in Lascaux, France and Altamira, Spain. Cave artists made their own paints using earth, soot, grease and plants. They painted on rock with sticks, fingers and brushes and pads made from fur, skin or moss.
Click on the images you want to use from the left hand wall and drag them to the wall in front of you.
Click on the palette to choose a colour.
Click on the the finger icon on the wooden board to paint the images.
Click on the tool icon to make the images look like carvings.
You can print your pictures and use them to decorate a real wall!
Party
When you've completed all the tasks successfully and earned four rocks you can join the cave dwellers in their party!
Synau 'Stalwm (Noisy Noughties)
Explore an Edwardian street in the period between 1900 and 1910 to find out what life was like more than one hundred years ago. Ask the people you meet questions, discover objects to place in your own museum and collect sounds for a song about your trip.
This activity aims to improve chronological understanding, knowledge of people and changes in the past, comparing modern lives and homes with the past and to encourage historical enquiry.
Click on the people that appear on the street or the buildings associated with them to play an activity.
In each location you can:
• ask the questions in the top right corner by clicking on a character
• collect objects that display a suitcase icon by clicking on them
• collect sounds by clicking on objects that display the ear icon
• take two photographs in each location by clicking on the camera.
In some locations you can play games by clicking on the spinning top icon.
The sounds you have collected can be used to create a song when you visit the Music Hall which is accessed by clicking on the tram.
The objects you collect and the photographs you take are placed in the museum and can be viewed by clicking on the suitcase.
In the museum you can:
• see a larger version of the photographs in the frames by clicking on each one
• click on the objects on display to see a larger version.
Guto the Delivery Boy
Delivery boys were a common sight in most towns, delivering goods to customers' homes. The Edwardian street is Guto's workplace. He has a basketful of groceries to deliver and modern motor cars to avoid as he cycles around.
This activity helps children to relate the experiences of young working children in Edwardian Britain to their own.
Leisa the Little Girl
Leisa has some lovely toys that are typical of this time: a wooden hoop she can roll along and a brand new growling teddy bear.
Talk to Leisa and find out about her toys and see if you can collect their sounds.
Dolly the Maid
Dolly is a maid in a rich house and she is keen to show you the latest gadgets in the kitchen and the brand new toilet! Ask Dolly questions about her domestic chores and collect a whole host of sounds from all around the house.
This activity shows how technology and fashion have changed domestic life since the early 1900s.
Mrs Ifans the Grocer
Come and see all the things on sale at the Ifans Emporium. In Edwardian times, people bought fresh food nearly every day because there were no freezers. Children were sent to local shops on errands.
This activity shows how different Edwardian shops are to their supermarket equivalents today.
There's a weighing game to play in the shop. Weigh some sweets using old-fashioned scales.
Edward the Motorist
Cars were an 1880s invention so they were a rare sight in this period. Talk to Edward about his brand new British-made motor car, early twentieth century motoring and his passion for the fashionable new sport of car racing. He also talks about driving in the country - where people are used to horses.
This activity shows how much transport has changed in the last hundred years.
Mr Fletcher's Cinema
Films are the latest marvel of the Edwardian age! In the early 1900s, traditional entertainments like the fair and the music hall had a new rival - the cinema. Watch a film about a steam train on the cinema screen and ask the cinema owner questions about his theatre.
This activity teaches you about early cinemas and about films made over one hundred years ago and to see how they differ from the modern cinema experience.
Vladimir the Strongman
Travelling fairs were a frequent sight in the years before the First World War. They provided cheap thrills, fun and work for travelling showmen like Vladimir, from Russia, who is showing off his 'try your strength' machine.
Vladimir will tell you about the fair and about his former life in Russia before he joined the travelling attractions.
There's a game to play. Join in the fun of the fair and try your luck and skill on the coconut shy.
The Music Hall
This is your opportunity to use the sounds you've collected to create a song. Watch your song being performed by two stars of the Edwardian Age - Gruffydd Glanwyryfon a Myfanwy Manawydan. You can also print out a music hall poster with your name at the top of the bill!