Dinesydd Da (Good Citizen)
Dinesydd Da is part of a collection of Welsh language websites for children aged 7-11. Other resources for Key Stage 2 include:
- Ar Daith (History)
- Codi Cwestiwn (Religious Education)
- Ein Byd (Geography)
- Saffari Gwyddoniaeth (Science)
- Syrcas Gerdd (Music)
The people of Llanllanast need your help! There are six Personal and Social Education (PSE) games and activities in Dinesydd Da. Your challenge is to solve problems facing the community in this run down town. There are also short videos showing real projects carried out in schools all over Britain that inform and inspire pupils.
The Good Citizen Action Team (Tîm Gweithredol y Dinesydd Da) have identified six projects to improve the lives of the people of Llanllanast. Each assignment is introduced by a team member who will appear in the game to offer advice when needed.
In each assignment you have to replace old or broken items with new or replacement ones. Some of these new items need to be earned by completing activities that are relevant to your assignment.
Your aim is to make every member of the community happy. A recurring theme of the six assignments is compromise. To succeed at an activity you have to take account of the views of different members of the community and select an appropriate way forward.
To play the assignments click on the different areas in the aerial view of the Llanllanast. They can be played in any order.
Trafferth yn y Parc (Park Trouble)
Easy. This is a good place to start. Nobody wants to go to Llanllanast's run down park any more! Your aim is to make it somewhere people want to visit. Decide which improvements to make and keep everyone who uses the park happy.
Anghydfod Prysgdir (Scrubland Squabble)
Easy. The council have given you money to make further improvements to the park. Your aimis to get the local people to agree on what will be the best way to spend the money. Not everyone feels the same about having a skate park, a café or a wildlife area. Find out what the local people want and try to keep them all happy.
Problemau Amser Egwyl (Playtime problems)
Medium difficulty. The school playground is in a terrible mess! Help the children improve it. Not everyone wants new games to play, have quiet areas to sit and read or even improve road safety at the school entrance!. How are you going to keep everybody happy?
Anghydfod Ysgol (School Dispute)
Medium difficulty. The school dinners are unhealthy, the toilets are horrible and everything in the library is old and broken. Help the children make improvements to the canteen, the library and the toilets, that make everybody happy. As usual not everyone agrees about what needs to be done.
Niwsans Cymuned Leol (Neighbourhood Nuisance)
Hard. All the shops have closed and there's nothing to do. Young people are hanging around and getting up to mischief. Make changes that will keep everybody happy and give young people something to do with their time.
Helynt Tref (Town Trouble)
Hard. The council are redeveloping the town centre. Get the local residents and businesses to agree on how the council should redevelop the town centre. Deal with the issues and problems and make sure that the community as a whole is put first.
Hints and Tips
• Interview all the characters before making a start on the tasks. Researching opinions and ideas before making any decisions is useful.
• Remember that different characters have different hopes, likes and dislikes. What makes one character happy might not please someone else. Think how the different characters will react before taking any actions.
• Don't forget that solving one problem can create another one. You might not get everything right the first time so don't give up!
Audio and Visual Help
Click on the 'Cymorth Clyweledol' button to:
• resize on-screen text and change text and background colours
• hear on-screen text being read out
• make captions available for most video and audio content.
These preferences are not accessible while you are in the Information section.
You can also navigate most content using the keyboard.
Saving Progress
Save your progress by clicking on the Save button. It will only be saved on the computer where you are working at the time and it will only be possible to load it on that particular machine in the future.
Instructions
Click on a location on the map to start an assignment. A member of the Good Citizen Action Team will then tell you about the problem that needs solving.
Logging in
You are only able to save your progress while you are logged in. You will need to create a profile that will be kept on the computer where you are working. Choose a unique name and use it to load your profile in future.
You can delete a specific profile or all the profiles on your computer by going to the profile management page.
Creating a character
This character will represent you in the game. Choose:
• your name
• where you live
• your gender
• skin colour
• head wear
• hair colour and style
• clothes, shoes and accessories.
When you're happy with your character, click on the start arrow.
Movement

Move your character by clicking on any area where the cursor changes into a pair of shoes.
Go to an adjacent location by moving the cursor to the edges of the screen.
You can also use the map to move around.
Map

Click on the map icon to view an expandable map of your current assignment. Your present location is denoted by a star. Move to another square by clicking on it.
Characters

The characters you need to help and make happy appear at the top of the screen. The happiness meter next to each one tells you how happy they are.
These characters also appear in the game itself. Click on them to discover what they would like you to do. Each red square in the speech bubble represents something they want to tell you.
When the team member who introduced the problem appears in place of the map, click on him or her to get advice.
Making Improvements
• Replace broken objects with new items chosen from a set of palettes on the left.
• When you click on changeable objects in the game, the hammer and spanner cursor indicates that the object can be replaced
• The exclamation mark cursor indicates that it is a sign that can be replaced by a new one
• Click on the object you want to replace then click on the object you want to replace it with
• To delete an item you have added click on it, then click on the grey button with the white cross
• Buttons displaying a padlock icon need to be unlocked by completing activities
• Click on Help to learn more about how the cursor changes.
Activities

Click on the icon to see the list of activities for each assignment.Complete these activities to unlock resources to use in your current project.
Research activity

Watch short videos about a relevant school project then answer multiple choice questions. If you answer correctly more resources will be unlocked and made available. You can watch the videos with or without subtitles.
Resolve conflict

Your task is to choose a compromise that at least two out of the three people in your team accept.
Place cursor over picture of each person, listen to the three statements that each one makes. Choose the one you think is the most important. Each one will be added to your notebook.
You are then given a choice of three plans. Choose one that at least two of three people in your team will accept and win more resources for your assignment.
Fundraising project

Plan a virtual event to raise money to buy more resources for your project.
First, select your team of fundraisers, you will need people to fill three roles:
• money raiser
• publicity person
• helper
Place the cursor over each person's picture to display their attributes.
Your team members will then suggest three ideas each. Click on each person's best idea which will then appear in your notebook.
Then read a newspaper article which will tell you whether your fundraising event was successful or not.
Letter writing

Write a letter to a person in authority to persuade them to do something that will help you complete your assignment.
Choose three sentences to fill the spaces in the letter template. Click on an empty section of the letter then choose one of the three sentences that appear.
If you are successful you will be given the resources you asked for.
Help

The Help section explains how the cursor changes as you play the game.
Resources

You have a finite amount of resources to use on your project. The 'Adnoddau' bar shows how much resources you have left.
Save

When you are logged in to your profile you can save your progress by clicking on the Save icon.